Blizzard's Warcraft III may be over 14 years old, but I still consider this to be the best game of all-time and I still put a lot of time into developing for it.
Many years ago, in the high time of Warcraft III's lifetime, a scenario (or a mod as some may know it) was released called Spellcraft. For years, new versions have been scarce and it's not possible to edit the map file with the World Editor since the original owners locked it.
As a result of all of the lack of openness, modular design and modern features, I am bringing a new scenario known as Heroes of Dalaran. This scenario is in many ways similar to Spellcraft in that uses the same system to generate the spells. I have a working prototype of this map and it currently features Gladiator Mode from Spellcraft and a new Research Mode (users can investigate spell combinations here) and Strife Mode is well underway.
The core focus of Heroes of Dalaran is the modularity of the triggers - something that many maps out there do not consider. I am also trying to make it open to development, and while I know Warcraft III has fewer users than ever since Starcraft II's success took many of us away, I do believe that it could be a fantastic scenario that everyone can enjoy.
There is a page dedicated to this now on my website here.