Jamie Balfour

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Part 4.3jQuery custom animation

Part 4.3jQuery custom animation

Animation

As well as the fadeIn and fadeOut methods jQuery offers for animation of fading an element in or out, jQuery supports custom animations with properties that are to be manipulated. For this course, the following features of the animate method will be used:

  • The CSS to be manipulated
  • The duration of the animation
  • The callback function when the animation is complete

There are several more features (or parameters) that can be manipulated to make the animate method even more powerful.

CSS rule structure

Animations in jQuery have entirely optional parameters, meaning you do not need to use the duration and callback parameters at all. Furthermore, jQuery uses type inference to determine the type of the second parameter, so if a numeric duration was not provided, it would then check to see if the parameter of the method data type to determine if the second parameter is in fact a callback method.

In this example, the fadeOut method will be rewritten using the animate method:

JavaScript
jQuery("#main_image_display").animate({"opacity" : 0}, 1000, function(){jQuery("#main_image_display").hide()});

It is also very common to manipulate the positioning of an element within a page using jQuery. For example, the top property can be easily changed by jQuery:

JavaScript
jQuery("#main_image_display").animate({"top" : "-50px"}, 3000);

Simple animations

The following are examples of simple animations you can carry out using jQuery. Remember, jQuery animations, as powerful as they are, cannot manipulate every single property available to CSS.

margin-left

This example simply changes the margin-left property to -50px.

JavaScript
jQuery("#main_image_display").animate({"margin-left" : "-50px"});

margin-right

This example simply increases the margin-right property of the element by 10px each time it is run. This is done using the code +=10px

JavaScript
jQuery("#main_image_display").animate({"margin-right" : "+=10px"});

border-radius

This example sets the border-radius property to a much smaller 3px value.

JavaScript
jQuery("#main_image_display").animate({"border-radius" : "3px"});

Multiple properties at once

jQuery doesn't just have to animate one property at a time. You can change the border-radius and the margin-right at the same time.

This is achieved by including commas in between each of the different property-to-value pairs:

JavaScript
jQuery("#main_image_display").animate({"margin-right" : "100px", "border-radius" : "3px"});

You can definitely tidy up the code if you want to apply to multiple different properties by taking a new line in between each of them:

JavaScript
jQuery("#main_image_display").animate({
  "margin-right" : "100px",
  "border-radius" : "3px"
});

This is very common practice.

Timed animations

Animations can be given a specific time (as shown in the first two animations) to complete. This is known as the duration of the animation.

This example simply increases the width and height properties of the element by 100px.

JavaScript
jQuery("#main_image_display").animate({
  "width" : "+=100px",
  "height" : "+=100px"
});

This same animation can be adapted by adding a duration. In this case the duration is "slow":

JavaScript
jQuery("#main_image_display").animate({
  "width" : "+=100px",
  "height" : "+=100px"
}, "slow");

Now with a duration of "fast":

JavaScript
jQuery("#main_image_display").animate({
  "width" : "+=100px",
  "height" : "+=100px"
}, "fast");

A duration can also be specified in milliseconds:

JavaScript
jQuery("#main_image_display").animate({
  "width" : "+=100px",
  "height" : "+=100px"
}, 10000);

This example is running an animation of 10 seconds.

Callbacks

A callback function is simply a function (Function B) that is passed to another function call (Function A) so that when Function A completes some kind of routine or action Function B is also immediately called and executed.

JavaScript
jQuery("#main_image_display").animate({
  "opacity" : 0,
  "width" : 0,
  "height" : 0
  }, function(){
    jQuery("#main_image_display").hide();
    alert("Done");
  }
);

In the example above, an anonymous function (more information is available in the JavaScript tutorial here) is used to run some arbitrary code such as, in the case shown above, hiding the image completely and alerting the user that it is done once the opacity, width and height properties reach 0.

The code show previously is starting to look a bit messy, and it can get worse. By using white space like above the readability of the code will improve.

Combining it all

Of course as mentioned previously it's possible to combine the animation properties with a duration and a callback to provide more features.

In the previous examples, both the duration of the animation and the callback have been the second argument in the animate method. This works because of type inference in which a program or piece of code decides what the type of the parameter is to decide what to do with it before executing it. When a duration and a callback are required, the duration must come first:

JavaScript
jQuery("#main_image_display").animate({
  "opacity" : 0,
  "width" : 0,
  "height" : 0
}, 10000, function(){
    jQuery("#main_image_display").hide();
    alert("Done");
  }
);

Note 10000 on line 5 in this example is the duration property.

Stopping an animation

If an animation is already being carried out on an element and another animation is to be carried out on it, jQuery will not stop the previous animation but will continue to run it and add the animation to the animation queue for that element.

If an interactive website includes some feature that requires immediate action, such as a button press, that needs to be immediate. That button could animate an element which if not carried out immediately would be detrimental to the website. Assuming two buttons are created, Button 1 and Button 2:

JavaScript
//Button 1 code
jQuery("#main_image_display").animate({
  "width" : "300px",
  "height" : "300px"
}, 10000);
//Button 2 code
jQuery("#main_image_display").animate({
  "width" : "150px",
  "height" : "150px"
}, 10000);

Pressing on the 'Make big' button should immediately start the animation to make the image big and the 'Make small' should immediately start the animation to make the image small. But they don't.

This is because jQuery is currently animating this element and it will finish that animation first. This can be solved with jQuery's stop method:

JavaScript
//Button 1 code
jQuery("#main_image_display").stop().animate({
  "width" : "300px",
  "height" : "300px"
}, 10000);
//Button 2 code
jQuery("#main_image_display").stop().animate({
  "width" : "150px",
  "height" : "150px"
}, 10000);

By applying the stop() method in the chain before applying the animation, jQuery will stop existing animations being carried out on the element before applying a new one. This is a very powerful and useful feature of jQuery animations.

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